The increasingly mobile digital media world offers an explosion of ways for kids to connect, communicate, and work together. They have opportunities to engage with others in their schools, communities, and around the world. Kids must learn new rules of proper communication and collaboration if they are to convey and absorb ideas in a responsible, effective, and pro-social manner.

DigitalKidZ is an effort to outline essential components of Digital Literacy and Citizenship and to frame the ways that they prepare children to learn and grow in the 21st century

  • Redesign education to include Digital Literacy and Citizenship in every school in Bulgaria. 

  •  Disseminate a basic curriculum that defines the standards of ethical behavior on digital platforms – for students, parents, and educators. 

  • Educate and empower teachers so that they can understand and teach Digital Literacy and Citizenship. 

  • Educate and empower parents about technology and important behavioral guidelines involving the use of digital media. 


We aspire for students to be creators not just consumers of tomorrow’s technology.

The initiative was honored by Forbes Bulgaria for Responsibility Campaign of 2016. It also took part in Darik Radio’s ranking „40 to 40“ (2015) for innovative ideas projects that give impetus to the development of society and economy. DigitalKidZ changes the environment in which we live.

 

DigitalKdiZ Imagination

Educational game for emotional & multiple intelligence

DigitalKidZ Imagination is an educational game that develops emotional and multiple intelligence of children, balancing the left & right brain work.

The aim of the game is to provide tools for teachers that provoke children to develop all types of intelligences, their creativity, imagination, storytelling ability and team work or/and to help them reach every student in the classroom in his way of learning. The game is suitable also for family activities.

 

The theory of multiple intelligences was developed in 1983 by Dr. Howard Gardner, professor of education at Harvard University. It suggests that the traditional notion of intelligence, based on I.Q. testing, is far too limited. Instead, Dr. Gardner proposes eight different intelligences to account for a broader range of human potential in children and adults. These intelligences are:

  • Linguistic intelligence („word smart“)
  • Logical-mathematical intelligence („number/reasoning smart“)
  • Spatial intelligence („picture smart“)
  • Bodily-Kinesthetic intelligence („body smart“)
  • Musical intelligence („music smart“)
  • Interpersonal intelligence („people smart“)
  • Intrapersonal intelligence („self smart“)
  • Naturalist intelligence („nature smart“)

One of the most remarkable features of the theory of multiple intelligences is how it provides eight different potential pathways to learning. If a teacher is having difficulty reaching a student in the more traditional linguistic or logical ways of instruction, the theory of multiple intelligences suggests several other ways in which the material might be presented to facilitate effective learning.

The Emotional intelligence includes both interpersonal intelligence and interpersonal intelligence and it’s increasingly important to connect in the modern world, both with ourselves and others. When it comes to happiness and success in relationships, education and personal goals, emotional intelligence (EQ) matters just as much as the more well known, intellectual ability (IQ). But it has to be developed.

We need emotional intelligence to turn intention into action, in order to make informed decisions about the things that matter most to us, and to connect to others in productive and nurturing ways.

DigitalKidZ Imagination Board game box includes:

  • 100 challenges cards
  • a story of Zed mascot
  • a puzzle
  • stickers
  • game instructions.

The board game could be used in the class room or as a family game.